Duels and Debates

Duels

Duels between officers can occur during battles and certain events.
You can also choose to participate in a duel via Practice in the Interact section of the menu.
Officers compete in a one-on-one battle, and the officer with the higher STR has the advantage.

1Skills 2Next Cards 3Card Select 4Special Card 5OK 6Turn Number (up to 5 turns)

1Skills

Brute StrengthAdds a bonus to the total value of cards and increases attack power when using the special card during a duel.
ResoluteIncreases attack power on the first turn during a duel.

2Next Cards

Shows the next cards to be drawn.

3Card Select

Select a card from those displayed to use against your opponent.

4Special Card

Every officer can use a special card once.
Special cards not only increase the total number of cards by 1, but also increase the damage dealt to the opponent if you win.

5OK

Choose a card, then select OK to deal damage to your opponent.

6Turn Number (up to 5 turns)

The damage that will be dealt by achieving victory increases with every turn.

Rules

At the beginning of a duel, the officer with the higher STR deals a blow to their opponent, and then the card battle begins.
After five rounds, you win by either reducing your opponent's stamina to 0 or having more stamina remaining than your opponent.

Note: If the difference between the officers' STR is great enough, the officer with the lower STR could have their stamina reduced to 0 with a single attack.

Card Selection

Winning a round is determined by the following order: number of cards played > sum of card numbers. The victor will deal damage to their opponent, and the damage is always the same amount.
If the number of cards and the total sum are the same for both officers, it will be a draw with no damage dealt.
You can play multiple cards if you have at least two of the same number or at least three sequentially numbered cards.

Duels during Battles

When a duel occurs during battle, it can greatly affect the unit as a whole.
The morale of the winning officer's unit will increase, and that of the defeated officer's unit will decrease.
If a unit leader loses a duel by having their stamina reduced to 0, their unit will be annihilated.
If a unit leader loses a duel but still has stamina, or if their deputy fought in the duel, the unit will lose soldiers instead.
Officers who lose duels may be injured or die.

Debates

Debates between officers can occur in parliament and during certain events.
You can also choose to participate in a debate via Discussion in the Interact section of the menu.
Officers hold a one-on-one confrontation, and the officer with the higher INT has the advantage.

1Skills 2Next Cards 3Card Select 4Special Card 5OK 6Turn Number (up to 5 turns)

1Skills

OratorIncreases attack power when playing consecutively numbered cards during a debate.
RhetoricIncreases attack power when playing cards with the same number during a debate.

2Next Cards

Shows the next cards to be drawn.

3Card Select

Select a card from those displayed to use against your opponent.

4Special Card

Every officer can use a special card once.
Special cards not only increase the total number of cards by 1, but also increase the damage dealt to the opponent if you win.

5OK

Choose a card, then select OK to deal damage to your opponent.

6Turn Number (up to 5 turns)

The damage that will be dealt by achieving victory increases with every turn.

Rules

At the beginning of a debate, the officer with the higher INT deals a blow to their opponent, and then the card battle begins.
After five rounds, you win by either reducing your opponent's stamina to 0 or having more stamina remaining than your opponent.

Card Selection

Winning a round is determined by the following order: number of cards played > sum of card numbers. The victor will deal damage to their opponent, and the damage is always the same amount.
If the number of cards and the total sum are the same for both officers, it will be a draw with no damage dealt.
You can play multiple cards if you have at least two of the same number or at least three sequentially numbered cards.