Game Flow
Strategy
Execute various commands to increase your clan's wealth and prepare for battle.
You can entrust your officers to develop domains with Appoint, or you can use Civil Affairs to oversee development directly.
The results of a command will occur after pressing the Advance button and allowing time to pass. You will earn a monthly income of gold and supplies.
In council, you can issue commands that concern the entirety of your clan.
- Political Tactic
- Devise ways to gain power and wealth through appointments and civil affairs.
- Council
- Issue commands that affect the entire clan, like policies and personnel orders.
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- Advance the time.
- Advance Time
- Commands will be executed, units will march, and so on.
- Income
- An income of gold and supplies will be received at the beginning of each month.
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- March when preparations are complete.
- Clan Expansion
- Attempt to occupy enemy castles by marching your units.
Council
Give directives that concern your whole clan, like policies and personnel orders.
Policy | Issue policies to increase production and unit strength, unlock certain commands, and more. |
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Council Officials | Appoint officers as conservators or overseers. Different officers will earn you different results. |
Honor Commendation | Give letters of commendation and aliases as accolades. Confirm which officers have acquired honor under clan classification. |
Trade | Buy and sell supplies and treasures. |
Personnel | Give orders concerning retainer personnel, such as achievements/offenses, marriage, retirement, and dismissal. |
Provinces | Create, organize, and disband provinces. |
Change Main Base | Relocate the castle of the daimyō (main base). |
Submission
Each officer will make their own decisions concerning domain development, but they will come to you with suggestions at times.
If you consent to a submission, that task will be carried out. Make sure to approve submissions appropriate for your current circumstances.
Advance
Make time move forward. Officers will perform tasks, and marching units will move across the map.
Clan Expansion
Challenge other clans once the appropriate preparations have been made.
*If you have spare resources, consider making castles into defensive or resupply bases.
March
March your units toward an enemy castle.
When a unit arrives at an enemy county, it will begin occupying the county. Once the occupation gauge reaches 0, the county will become yours.
Making contact with an enemy unit will initiate combat. A unit is defeated when its soldier count reaches 0.
Castle Assault and Siege
Making contact with an enemy castle will start a castle assault. The enemy castle will become yours when its HP gauge reaches 0.
A Siege is required to gain victory over enemy defensive bases or main bases displaying a shield icon.
*Issuing the System Reform II policy will cause shield icons to appear.
Battle
You can commence a Battle when the daimyō's unit makes contact with an enemy unit. Other units in the surrounding area will then gather to participate in this large-scale conflict.
On the battle screen, you give orders to each of your units in real time as you try to defeat the enemy units.
Winning a battle triggers Authority, which changes the diplomatic stances of surrounding clans and may even cause counties and castles in the vicinity to change allegiances.
- Marching
- March units from castles.
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- Occupy
- Occupy enemy counties, making passage available.
- At War
- Start combat by making contact with an enemy unit.
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- Battle
- The daimyō's unit can commence a battle.
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- Castle Assault and Siege
- Occupy enemy castles through castle assaults to gain possession of them.
If the enemy castle is a main base or defensive base, acquire it by claiming victory during a siege.