Various Info
Province Info Unit Info Castle Info Officer Info Hime Info Treasure Info County Info Tribe Info Landmark Info Official Post Info Title Info Clan Info
Province Info
Station
Once an officer has gained a certain amount of honor, their station will rise automatically during the honor commendation that occurs once every three months.
Honor is acquired in proportion to the number of activities performed.
As an officer's station rises, they will become capable of governing counties and castles.
Ability
The regent's abilities.
Gold Income
Gold | The amount of gold possessed by the province. |
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Gold Income | Total income after the payment has been deducted. |
Payment | The amount of gold paid to the daimyō each month. |
Province War Tactics
The war tactics available to the province. When marching, you may receive suggestions from the province to attack together.
Joint Offense | The province will march with the daimyō toward the same target. |
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Ranging Attack | The province will march on a different castle of the same clan the daimyō is targeting. |
Feint | The province can make submissions for special feint plans. |
Bolster | The province will send soldiers as backup to another province. |
Province Plan
Plan | There are three types of province plans: delegate capture, capture castle, and assist province. |
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Rescind Permission | This setting lets you choose whether or not to let the province maintain control over captured domains. |
Unit Info
Unit Information
Soldiers | The unit's soldier count. When this reaches 0, the unit will be destroyed. When destroyed, a unit will return to its home castle. If a unit is destroyed by enemy attack, the officer may die or be captured. There is a chance that captured officers will be employed by the enemy or executed. |
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Provisions | The number of days a unit can actively march. When provisions run out, the soldier count will gradually decrease. If a unit is on one of your clan's castles, it will consume supplies from its home castle instead of the provisions on hand. |
Target | The destination (attack target). |
Arrival | The number of days until the target destination is reached. |
Client | This clan has been requested for reinforcement. |
Cavalry LV and Musket LV
Increasing cavalry LV and musket LV will give units the chance to perform a powerful attack when at war with an enemy unit. During battles, this attack is guaranteed to be performed when encountering an enemy unit.
Attack power increases in proportion to the LV, increasing considerably at LV5 and LV10.
Cavalry LV and Musket LV can be increased through town facilities, policies, traits, major settlements, and conservator traits. The maximum LV is generally 9, but certain clans can issue special policies to increase the maximum to 12.
Ability
The unit's abilities. These are based on the affiliated officers' traits.
LEA/Defense | Decreases the amount of damage taken from attacks. It is determined by the officers' LEA. |
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VAL/Attack | Affects damage inflicted on enemy units and on enemy castles when storming. It is determined by the officers' VAL. |
INT/Blockade | Affects damage inflicted on enemy castles when blockading. It is determined by the officers' INT. |
Castle Info
Castle Income
Crops and Harvest | The more crops you have, the greater your harvest, which in turn increases your soldier count. Seizing farms is the primary way to increase crops. Land holders will do this automatically, but you can also seize farms by giving commands. |
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Soldiers | The number of soldiers able to march. Increases in proportion to the number of crops you have. |
Defense Soldiers | This is only for defensive bases. These soldiers can only march to defend the castle during a siege. Increases in proportion to the number of crops you have. Depleted numbers recover gradually over time. Designating assistance bases will also increase this number. |
Commerce and Gold Income | The more commerce you have, the greater your gold income. Seizing fairs is the primary way to increase commerce. Land holders will do this automatically, but you can also seize fairs by giving commands. |
Additional Supplies | This is only for resupply bases. When allied units pass over a resupply base, their provisions will be completely replenished. The additional supply limit and monthly income are determined by the castle's commerce and civil duties. |
Defense Equipment
This activates when you are attacked. It requires the Defense Infrastructure policy.
Castle Abilities
The castle's abilities.
These are affected by the abilities of its lord and land holders.
LEA | Affects the defensive power of both the marching unit and the castle. |
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VAL | Affects the offensive power of both the marching unit and the castle. |
INT | Affects the amount of blockade damage inflicted by the marching unit and the castle's defensive power against blockades. |
POL | Affects the castle's income. |
Battlefield Tab
Here you can view the siege battlefield and equipment.
Officer Info
Chief | Can be appointed as a substitute. |
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Infantry Leader | Can be appointed as a substitute or land holder. |
Samurai Leader | Can be appointed as a substitute, land holder, or lord. |
Captain | Can be appointed as a substitute, land holder, or lord. Can be assigned to issue policies or mediate. Can be appointed as an overseer. Lord's dominion (the number of counties assignable to a lord) increases slightly. |
Senior Retainer | Can be appointed as a substitute, land holder, lord, or regent. Can be assigned to issue policies or mediate. Can be appointed as an overseer or conservator. Lord's dominion increases moderately. |
Senior Officer | Can be appointed as a substitute, land holder, lord, or regent. Can be assigned to issue policies or mediate. Can be appointed as an overseer or conservator. Lord's dominion increases greatly. |
Other Characteristics
Loyalty | An officer's loyalty to their daimyō (number) and the likelihood they will abscond (icon color). A rebellious officer with low loyalty will be more likely to abscond and leave the clan. They will also be prone to retreating from combat and other counterproductive actions. Danger Caution Safe |
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Tenet | The three tenets are progressive, neutral, and conservative. These are related to an officer's loyalty and can be conditions for issuing policies. |
Tactic | Special skills that can be used in battles. These grant various effects, such as strengthening a unit or inflicting damage. |
Traits | The officer's individual characteristics. These can affect a variety of areas, such as combat and strategy. |
Conservator | The effect activated when the officer is appointed as a conservator. |
Overseer | The effect activated when the officer is appointed as an overseer. |
Loyalty Tab
This screen shows the various elements affecting an officer's loyalty.
Hime Info
Hime can be married to officers.
Through the Marry command, a Hime related to the daimyō can become the wife of a retainer officer, which will make that retainer kin as well. Kin are unlikely to betray the clan and can become a successor if the daimyō dies.
Treasure Info
Treasures can be gifted to officers to increase their loyalty and abilities.
By accessing Diplomacy > Negotiate > Tribute from the command menu, you can gift a treasure to another clan to temporarily improve your diplomatic stance. Treasures can also be used as negotiation offers in Direct Talks.
Type
The type of treasure. Different types increase different abilities.
Grade
The value of the treasure. The smaller the number, the higher the treasure's value. Higher values will give greater increases to an officer's loyalty and ability.
Source
The country/area where the treasure was made.
Officer
The officer in possession of the treasure.
Each retainer can only hold one treasure. Any treasures not given to retainers remain in the daimyō's possession.
County Info
Major Settlements and Land Developments
These are the major settlements and land developments that can be added to the county.
Major Settlement | Settlements found only in certain counties. These have special effects, such as increasing crops or commerce. |
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Land Development | Here you can add settlements that bestow special effects, such as increasing gold income or harvest, halving supply consumption when passing through your own counties, and so on. |
Activities of Land Holders and Substitutes
This displays the activities of the land holders or substitutes. They will seize and add settlements at their own discretion.
Tribe Info
Officer | The number of officers. Some of them can become retainers if you assimilate the tribe. |
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Soldiers | The number of soldiers able to march. Increases in proportion to the number of crops you have. Depleted numbers recover gradually over time. |
1st / 2nd / 3rd | The ranking of clans with high vassal degree. Reinforcements will be sent to the clan with the highest vassal degree. |
Landmark Info
Seizing landmarks will produce various effects.
If a county with a landmark becomes occupied by another clan, it will become unseized. To re-seize the landmark, you must first reclaim the lost county and resolve the territorial problem.
Resolving territorial problems and raising the landmark's LV will increase its effect.
Official Post Info
When a daimyō receives an official post, the prestige of their clan will rise in accordance with the rank of the post.
When performing goodwill, trust will be gained more easily from clans with lower prestige than yours, but trust will be more difficult to increase with clans of higher prestige.
If you attack an enemy clan of higher prestige, your soldiers will be enfeebled and unit abilities will decrease.
If you are given a new official post, the old one can be given to a retainer via the Achievements/Offenses command. This will raise their loyalty.
Title Info
When a title is received, the prestige of that clan will rise in accordance with the rank of the title.
When performing goodwill, trust will be gained more easily from clans with lower prestige than yours, but trust will be more difficult to increase with clans of higher prestige.
If you attack an enemy clan of higher prestige, your soldiers will be enfeebled and unit abilities will decrease.
Clan Info
This displays a list of clans.
Select a clan to view detailed information about it.